Games and fun in the classroom thanks to gamification
Games in the classroom? No longer a rarity! By this, of course, we do not mean that video games should be played in the classroom. We are talking about game elements that come from the field of video and computer games as well as from classic board and card games. This may sound bizarre at first, but it certainly has an added educational value.
Gamification elements create a learning environment in which students develop and gain positive learning experiences. This not only increases concentration in learning, but also motivation and joy. More and more teachers are therefore using game elements in their teaching.
We have taken an overview and summarised what these elements are and how they can be used appropriately.
We have summarised the most important information on the topic of gamification in the classroom in an infographic, which is also available for download free of charge.
We have summarised the most important information on the subject of gamification in an infographic, which is also available for free download.
Download and further information
The info graphic you can download for free as PDF.
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I have been working in the Marketing & Communication Team at imc since March 2019.
Communication, creative content and social media are my passion. "KISS - Keep it short and simple" is my credo.
To explain complex content in an understandable way and thus make the topic of e-Learning accessible to everyone is an exciting challenge every day.
Privately I love to read, play poker and travel a lot.
I am always happy to receive feedback or suggestions.