lms hot topics E-Learning Glossar
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Topic: E-learning glossary, part 2

The big e-learning glossary - part 2

Lost in LMS and WBT? The e-learning glossary helps!

Welcome to the second part of the big e-learning glossary! Missed part 1? Check out part 1 here. Let's go on with


Part 2: From Learning Nugget to xAPI

Learning Nuggets

A learning nugget is a short learning unit or a building block or a mini module in e-learning that usually lasts no longer than five minutes. The term is often used in connection with Micro-Learning.

Learning Management System (LMS)

A learning platform or Learning Management System, (LMS for short) is software used to digitally host, manage and track learning content which is typically assigned by tutors to their learners.

More about Learning Management Systems.

Learning Content Management System (LCMS)

A Learning Content Management System (LCMS) is software that enables the creation, storage and management of reusable learning objects. It also enables web-based learning to be organised and maintained by multiple authors. An LCMS combines the functionality of an LMS and a content management system (CMS).

Learning Record Store (LRS)

A Learning Record Store is connected to an xAPI or Tin Cab and collects, stores and retrieves data and learning activities. An LRS can be integrated into an existing LMS.


Learning content is divided into small units or building blocks for the user to access as individual elements at any time. This flexible approach is also often termed as 'learning nuggets'.

Mobile Learning (M-Learning)

Mobile Learning refers to training accessed through mobile devices. This makes the learning experience more flexible and more independent in terms of time and location. Mobile Learning modules are typically designed for a smaller screen size, and easy navigation.

More about Mobile Learning.


A MOOC (a Massive Open Online Course) is an online course aimed at a large number of participants and is usually free of charge. Pioneers of this format are Stanford University, the Massachusetts Institute of Technology (MIT) and Harvard University.

On-the-Job-Training (OJT)

On the Job Training refers to learning that takes place alongside activities at the workplace, and usually under the guidance of a colleague, coach or mentor or also through an EPSS. In colloquial terms, "learning by doing" refers to this type of training.

Predictive Analytics

Modern learning management systems contain integrated evaluation mechanisms, so-called learning analytics, in order to map the learning behaviour of employees on the basis of complex data sets. Learning analytics helps training managers to evaluate large amounts of data and use them as a basis for decision-making. For example, learning needs and difficult learning topics, i.e. the "blind spots" of learners, can be identified.


The abbreviation SCORM stands for "Sharable Content Object Reference Model" which references the digital packaging of eLearning courses. Through this format, SCORM courses can be imported and launched through any SCORM compliant platform. Industry standard LMSs all include SCORM players.

Serious Game, also Adventure Game or Learning Game

Serious games are not exclusively for entertainment purposes, but instead convey knowledge or skills through playful actions. See also: Gamification and Game-based Learning which aim to engage and motivate learners through adventures and competition. A further development of the SCORM standard is xAPI.

More about Serious Games.

Social Learning

Social Learning promotes an interaction between learners through sharing learning experiences. eLearning can include social elements through comment functions, social media postings, instant messages, forums, wikis, video chats, etc. which can typically be integrated with modern LMSs. In addition, virtual communities can be set up to exchange ideas, knowledge and new contributions.

More about Social Learning.

Video-based Learning

This type of training is the generic term for learning through videos. Videos can be designed and animated in different ways to contextualise learning, or directed by real people 'characters' who guide learners through a topic, which is also known as 'explainer videos'. Another example of video-based learning is the interactive video.

More about Video-based Learning.

Web-based Training (WBT)

Unlike computer-based training, no specific software is required. Instead, the user logs into the respective portal, program or website. This is also known as eLearning.
More about Web-based Story Training.

xAPI, also Experience API or Tin Can

xAPI is often seen as a further development of SCORM. In principle, learning content and learning systems (LMS) can exchange information with each other in order to record a wide variety of data and learning activities.

To this end, xAPI has redefined some of the basic practices for tracking learning experiences. The main difference between xAPI and SCORM is the type of learning that each participant can follow.

While SCORM is limited to recording online learning, xAPI can track almost any activity. Here xAPI provides a much more detailed view of learning progress, both online and offline.

Different ways of learning xAPI tracks include reading a web page, attending an event, borrowing a library book, playing a game, blended learning and team-based learning.The xAPI data is stored in a Learning Record Store (LRS).

We hope to shed some light on the subject with this overview. Do you have any questions, additions or suggestions? Then feel free to write to us!

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I have been working in the Marketing & Communication Team at imc since March 2019.

Communication, creative content and social media are my passion. "KISS - Keep it short and simple" is my credo.


To explain complex content in an understandable way and thus make the topic of e-Learning accessible to everyone is an exciting challenge every day.


Privately I love to read, play poker and travel a lot.

I am always happy to receive feedback or suggestions.