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Innovation Labs

In the research projects tools, innovative prototypes and methods for a modern teaching and learning arised.

IMC awarded with the seal "Innovative through research"

To promote innovation and growth through research, German not for profit organization Stifterverband has established an award for research companies aimed at highlighting the special contribution they make to society. IMC AG received the ‘Innovative through research’ prize in July 2014 in recognition of their research activities.


The Go-Lab project aims to provide school students with own experience in performing scientific experiments (“Inquiry Learning”). It provides Internet access to Online Science Labs, including simulation and remote laboratories. With support of school teachers, these labs engage school students in groups with online experiments. They execute the experiment, analyse data, discuss conclusions, and write electronic experiment reports. Such experiences can encourage them to later pursue a career in Science, Technology, Engineering and Mathematics (STEM).

Role Widget Store

The Widget Store was developed in scope of the ROLE Project. It is a web platform representing a catalog of learning widgets (which are small web based software applications supporting specific learning and teaching tasks), widget bundles, and web based learning tools to be searched and added in users’ Personal Learning Environments (PLEs).

Responsive Open Learning Environments (ROLE) is a European collaborative project with 16 internationally renowned research groups from 6 EU countries and China. ROLE aims at individualization of the components, tools, and functionalities of a learning environment making them adaptable to particular learning goals and preferences of a user. For the learners and teachers, the ROLE infrastructure enables a truly learner-centred PLE increasing motivation for and effectiveness of learning and empowering the users for lifelong learning across institutional boundaries. The ROLE learning services and tools create new opportunities for self-regulated and collaborative learning, as well as for the learning communities.


OpenScout provides a portal with a search engine that allows users to browse among thousands of learning materials (courses, presentations, articles, videos etc.) in the area of business and management topics. The materials are gathered from prestigious institutions all over Europe and are freely available for use and reuse. In addition to a classical search based on managerial subjects and keywords, OpenScout also offers an innovative competence based search that allows learners to identify the materials that help them reach their learning objectives. OpenScout provides you as well with a library to find tools to adapt and reuse these materials.

OpenScout supports not only learners at universities or enterprises, but also professors or training and education institutions that search for learning materials to enhance their offerings.

Main results

The OpenScout portal is a free and open service allowing you to

  • Find quality resources for management education and training
  • Find useful tools for adaptation and improvement of your learning resources
  • Publish and distribute your learning materials under Creative Commons licences
  • Participate in a business and management community.


The project MEMO investigated how digital learning services can be used in the craft sector to support practical learning and to bridge the gap between different working and learning spaces. MEMO developed its services in the domain of electric mobility (e-Mobility). Since technologies in this domain are heterogeneous and develop rapidly traditional forms of face-to-face training with static predefined training materials are expected not to be sufficient to provide the necessary up-to-date knowledge quickly. The project MEMO therefore suggested complementary services for learning and collaboration and developed a set of web-based and mobile digital learning services for e-Mobility which support knowledge transfer, collaboration and qualification in the car mechanics sector and in similar practical domains.

Main Results

The MEMO learning and collaboration services can be accessed at the eMobile Lernbox, a kind of App Store, which is part of the MEMO Portal. The most important services are:

  • Diagnosis Trainer: The Diagnosis Trainer is a simulation service with which diagnosis strategies can be trained in order to quickly identify causes of failure in electric cars. The simulation training does not require a real car. 
  • Interactive e-Books: MEMO produced a set of interactive e-Books on central topics of e-Mobility. Interactive e-Books are digital textbooks mainly for tablets which are enhanced with interactive and multi-media elements such as videos, interactive diagrams, image galleries, animations, glossaries, tests and more. The interactive elements make the format suitable and attractive to train practical knowledge.
  • CoCheck tool: CoCheck is a web-based quiz tool optimized for mobile use which supports users to learn and understand technical terms related to e-Mobility and helps them to prepare for exams.
  • Social Game Tune: Tune is a so-called Social Game in which players work in a car garage where they tune-up electric cars. The goal is that the player enhances his/her skills and thus is able to improve his/her car. To have resources to improve the tuning-up players can make money by working on standard tasks in the car garage thus – as a by-product – further enhancing their knowledge and skills about electric cars. 
  • Other services: Other services have been developed, e.g. information and recommendation services as well as Web 2.0 collaboration services. They can be found on the eMobile Lernbox.

The project MEMO has been co-funded by the Federal Ministry of Economics and Technology.


With the upcoming of Web 2.0, content creation in the web has shifted towards the user. This also results in a rapidly increasing number of available learning resources. During self-regulated knowledge and competency acquisition, learners have to organize those resources themselves - beyond didactical and organizational patterns.

A platform supporting these learning processes was developed in the CROKODIL project. Resources can be organized in a knowledge web and attached to learning activities; either on individual level, in learning groups, or within the whole CROKODIL learning community. This is enabled by a semantic linking of information and powered by a sophisticated recommendation engine.

Important Results

CROKODIL Web-Community Platform

The CROKODIL Community Platform is open for all interested users and provides:

  • Learning activity management for the self-structuring of learning processes.
  • Import, linking, and tagging of knowledge resources.
  • Semantic linking with topics, people, events, and places.
  • Self-organisation with contacts and learning groups.

Desktop Integration

The CROKODIL plugin for Mozilla Firefox provides an easy way to manage learning activities and capture knowledge resources directly during browsing and searching the web.


All the project results are available in the portal of the project:
These include, as an end product of the project, the individual roadmaps, as well as the intermediate products, which support the stakeholders in the TEL field in making more reliable statements about possible future scenarios. There are on the one hand detailed information regarding trend technology and associated statistics, and on the other analyses of innovative teaching and learning methods.

So TEL-Map not only supports interested stakeholders in the TEL field (such as teaching staff, learners, technology providers, etc.), but also primarily the European Commission in its decisions as to what research may be relevant in the future.

TEL-Map is a project in cluster eLearning which is co-financed by the European Commission.


PROWIT aimed to build a bridge between established business process runtime environments and modern ways of communication and collaboration. The PROWIT Collaboration Platform allows the integrated execution of tasks emerging from active business processes. An intense collaboration between the process participants is supported by the seamless integration of both conventional communication tools and modern Web 2.0 collaboration services, based on a tight integration with the process execution engine and a sensor-driven user context analysis.

Important Results

PROWIT Process Collaboration Platform

The outcome of the project is a web platform supporting the collaborative execution of process-based tasks, including:

  • A direct integration with the ARIS process management system.
  • A seamless integration with multiple Web 2.0 collaboration services, e.g., multi-user chats and interactive whiteboards.
  • A sensor-driven presence analysis of process participants.
  • A modular system architecture based on established web standards, enabling an easy extension of the platform.


Within the project POLO we developed a mobile learning application for tablet technologies which has the functions of a digital satchel. For example, POLO enables learning content from the teaching syllabus to be systematically linked with relevant content, tasks and exercises derived from the internet. Furthermore POLO integrates interactive e-Books as electronic schoolbooks and supports Social Reading functions, e.g. writing and sharing annotations.